Passive: At the start of combat, squat adjacent units in the same row. Permanently gain
2%Â Attack Damage for each 1000Â Health squatted.
Gains are doubled in Hyper Roll Active: Slam the current target forward,
Stunning them and dealing
176/263/13164Â (
)Â physical damage. Deal
108/162/2176Â (
) plus 8/12/1000% of the target's maximum health as physical damage to enemies within 2.5 hexes.
Fated Bonus: Gain
15% Omnivamp.