Gain 75 Armor and Magic Resist for 5Â seconds. Stun nearby enemies for 1Â second and deal 148/230/373Â ()Â magic damage.
Gnar
Passive: Gain 2% () Attack Damage upon attacking or getting hit, up to 45 times. Active: Fling a boulder at the current target, dealing 186/279/432 () physical damage to targets in a line.
Kindred
Dash away from the current target and deal 135/200/300Â ()Â magic damage to them and 70/105/165Â ()Â magic damage to the nearest enemy.Fated Bonus: Gain 18%Â Attack Speed.
Ornn
Gain 465/647/1735Â ()Â shield for 4Â seconds. Channel and forge unstoppably over 2Â seconds, dealing 300/450/1500Â ()Â magic damage to adjacent enemies over the duration. After, toss an ephemeral Completed item to the nearest ally.
Azir
Fire a beam through the current target, dealing 500/750/5000Â ()Â magic damage to enemies hit. Spawn a Guardian adjacent to the first enemy hit with 1100/1500/8000 Health. The Guardian does not move or attack.