Gain 350/425/525 () Shield for 4 seconds and deal 110/165/250 () magic damage to adjacent enemies.
Jhin
Fire a bouncing grenade that hits four enemies, dealing 77/115/172Â ()Â physical damage and 20%Â Sundering them for 4.4Â ()Â seconds. The fourth bounce returns to the initial target and deals 195/293/440Â ()Â physical damage.
Naafiri
Passive: Gain 15%Â ()Â Omnivamp.Active: Deal 138/207/310Â ()Â physical damage to the current target. Then, summon 3Â packmates that deal 34/51/82Â ()Â physical damage and 1Â (%i:set14AmpIcon%)Â Alphas that deal 86/129/205Â ()Â physical damage to the current target.
Mordekaiser
Gain 475/525/700Â ()Â Shield for 4Â seconds. Slam the current target, dealing 200/300/500Â ()Â magic damage in a 2-hex line and Stun all enemies hit for 1.25Â seconds.
Varus
Fire a chain that deals 200/300/480 () magic damage and Stuns for 1 seconds. The chain links to the 3 closest enemies, dealing 100/150/240 () magic damage to each.
Sejuani
Passive: Gain 30% more Armor and Magic Resist from all sources.Active: Throw an EMP at the current target that explodes after 2 seconds. It deals 120/180/1800 () magic damage to enemies within 3 hexes and Stun them for 1.75/2/8 seconds.
Zeri
Dash to a nearby location so quickly an untargetable echo lingers. The echo Attacks () as if it were Zeri, but deals 40/40/200% damage.Echoes last 5/5/10 () seconds, and disappear when Zeri dies.