Hop into the air, reducing damage taken by 30/30/35% and Healing 300/350/400Â ()Â Health over 2Â seconds. After, slam down and deal 200/300/475Â ()Â magic damage to adjacent enemies.
Traits
Mythic
Mythic champions gain Health, Ability Power, and Attack Damage.After 4 player combats, they become Epic, increasing the bonus by 50%.
(3) +8%Â , 11%Â
(5) +18%Â , 22%Â
(7) +25%Â , 35%Â
(10) Instantly become Epic. The bonus is increased by 250% instead.
Heavenly
Heavenly units grant unique stats to your team, increased for each Heavenly unit in play. Heavenly units gain 70% more.
(2) 100%Â bonus.
(3) 110%Â bonus.
(4) 125%Â bonus.
(5) 145%Â bonus.
(6) 170%Â bonus.
(7) 200%Â bonus.
Kha'Zix - Â 10%Malphite - Â Â 8Neeko - Â 10Qiyana - Â 10%Soraka - Â 10%Wukong - Â 10%Emblem - Â Omnivamp 5%
Arcanist
Arcanists gain Ability Power and grant Ability Power to allies.