Gain 350/400/450Â () Shield that decays over 3 seconds and slam the target, dealing 180/270/430Â () magic damage in a 2-hex line. Gain 10% Damage Amp for the rest of combat.
Traits
Eldritch
When your team loses 20% of their Health, an Old God awakens. It gains 25% Health and 10% Ability Power for each Eldritch star level.
(3) The Tainted Golem
(5) The Dark Monolith
(7) The Many-Eyed Beast
(10) The Stormbringer
Vanguard
Vanguards gain 10% %i:scaleDR% Durability while Shielded. Combat start and at 50%Â Health: Gain a Shield for a percent of max Health for 10Â seconds.
(2) 18% max Health
(4) 35% max Health
(6) 50% max Health; 15% %i:scaleDR% while Shielded